Roblox Corporation (RBLX) SEC Filings & Earnings Calls
EquiReason read 12 Roblox Corporation SEC filings in the last 12 months. Latest: 10-Q on 2026-07-30 — Roblox disclosed significant regulatory headwinds including UK OSA designation, Netherlands DSA investigation, and user growth deceleration from mandatory age-check implementation,.
Source: SEC EDGAR filings · figures as of 2026-06-30 · read by EquiReason
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Every filing, read
last 12 months · SECWhat happened, the numbers inside, guidance and risks. The original is one click away.
30 Jul 202610-QRoblox disclosed significant regulatory headwinds including UK OSA designation, Netherlands DSA investigation, and user growth deceleration from mandatory age-check implementation, while continuing to report substantial net losses.open
Figures in the filing · each found in the filing text
| Net loss attributable to common stockholders (FY2025) · FY2025 | $-1.06B | +14% y/y |
| Accumulated deficit · 2026-06-30 | $-5.49B | |
| Revenue concentration - Apple App Store · Apple App Store · Q2-2026 | 25.0% | |
| Revenue concentration - Google Play Store · Google Play Store · Q2-2026 | 15.0% | |
| Top 50 games engagement concentration · 2025-12-31 | 51.0% |
Risks flagged
Regulatory compliance and enforcement risk
“On July 10, 2026, we were designated as a Category 1 and 2B Service under the OSA by Ofcom... the Roblox investigation announced in January 2026 by the Netherlands... Various state attorneys general have commenced investigations” · word for word
User growth deceleration from safety measures
“beginning in January 2026, we implemented mandatory age-check systems... which led to an unexpected decline in the rate of growth.” · word for word
Content concentration risk
“51% of in-game hours engaged were spent in the top 50 games in the month ended December 31, 2025.” · word for word
App store dependency risk
“25% of our revenue was attributable to Robux sales through the Apple App Store and 15% through the Google Play Store” · word for word
History of net losses
“We incurred net losses attributable to common stockholders of $1,065 million, $935 million, and $1,152 million for the years ended December 31, 2025, 2024, and 2023, respectively.” · word for word
30 Jul 20268-K · 2.02, 7.01Revenue $1.50B (+36% y/y); Operating cash flow $318M (+60% y/y); Free cash flow $294M (+66% y/y); Guidance: Bookings growth at low end of guidance rangeearningsopen
Figures in the filing · each found in the filing text
| Revenue · Q2-2026 | $1.50B | +36% y/y |
| Operating cash flow · Q2-2026 | $318M | +60% y/y |
| Free cash flow · Q2-2026 | $294M | +66% y/y |
| Daily Active Users (DAUs) · Q2-2026 | 120,000,000 | |
| Hours engaged · Q2-2026 | 29,000,000,000 | |
| Bookings growth · Q2-2026 | 8.0% |
Guidance
Bookings growth at low end of guidance range
Revenue and cash flow beat expectations, but bookings growth at low end of guidance due to monetization mix shift.
Risks flagged
Monetization mix shift to lower-monetizing games and algorithm changes impacting near-term revenue.
“The bookings shortfall reflects a decline in per hour monetization most notably with younger cohorts in the U.S. and Canada.” · word for word
30 Apr 20268-K · 2.02, 7.01Revenue $1.40B (+39% y/y); Bookings $1.70B (+43% y/y); Average daily active users (DAUs) 132,000,000 (+35% y/y); Guidance: Second quarter and updated full year 2026 guidance providedearningsopen
Figures in the filing · each found in the filing text
| Revenue · Q1-2026 | $1.40B | +39% y/y |
| Bookings · Q1-2026 | $1.70B | +43% y/y |
| Average daily active users (DAUs) · Q1-2026 | 132,000,000 | +35% y/y |
| Hours engaged · Q1-2026 | 31,000,000,000 | +43% y/y |
| Operating cash flow · Q1-2026 | $629M | +42% y/y |
| Free cash flow · Q1-2026 | $596M | +40% y/y |
Guidance
Second quarter and updated full year 2026 guidance provided
Guidance updated; long-term 20%+ topline growth and margin expansion target; near-term headwinds from age-check rollout.
Risks flagged
Age-check rollout headwinds slowing user growth; platform ban in Russia; deceleration from 2025 outsized gains.
“DAU and bookings growth decelerated from the outsized gains we experienced in 2025 and the platform ban in Russia; greater-than-expected headwinds from our age-check roll out” · word for word
30 Apr 202610-QRoblox reported strong Q1 2026 results with revenue up 39% YoY, bookings up 43% YoY, and a significant increase in paying users, partially offset by $57M in legal settlement expenses.earningsopen
Figures in the filing · each found in the filing text
| Revenue · Q1-2026 | $1.44B | +39% y/y |
| Bookings · Q1-2026 | $1.73B | +43% y/y |
| Net Loss · Q1-2026 | $-246M | +14% y/y |
| Adjusted EBITDA · Q1-2026 | $99M | +71% y/y |
| Free Cash Flow · Q1-2026 | $596M | +40% y/y |
| Operating Cash Flow · Q1-2026 | $629M | +42% y/y |
| Average DAUs · Q1-2026 | 132,000,000 | |
| Average Bookings per DAU (ABPDAU) · Q1-2026 | $0.15 | |
| Average Daily Bookings per Daily Unique Paying User · Q1-2026 | $10.17 | |
| Legal Settlement Expenses · Q1-2026 | $57M |
Risks flagged
Regulatory and Legal Risk from Youth Safety
“General and administrative expenses increased $90 million, or 76%, for the three months ended March 31, 2026 compared to the three months ended March 31, 2025. The increase is primarily due to $57 million in legal settlement accruals related to settlements and settlement negotiations with various states regarding youth-related consumer protection and digital” · word for word
Dependence on Third-Party Platforms
“For the three months ended March 31, 2026, 26% of our revenue was attributable to Robux sales through the Apple App Store and 15% of our revenue was attributable to Robux sales through the Google Play Store.” · word for word
Concentration of User Engagement
“51% of in-game hours engaged were spent in the top 50 games in the month ended December 31, 2025.” · word for word
16 Apr 2026DEF 14AProxy statement for 2026 annual meeting, disclosing executive compensation, governance, and performance metrics.open
Figures in the filing · each found in the filing text
| Revenue · FY2025 | $4.90B | +36% y/y |
| Bookings · FY2025 | $6.80B | +55% y/y |
| Average DAUs · Q4-2025 | 144,000,000 | |
| Hours Engaged · FY2025 | 124,000,000,000 | |
| Operating Cash Flow · FY2025 | $1.80B | |
| Creator Earnings · FY2025 | $1.50B | |
| Net Income · FY2025 | $-1.07B |
Risks flagged
Competition and market saturation
“We operate in a very competitive and rapidly changing environment.” · word for word
Regulatory and compliance costs
“Risks and uncertainties that could cause our actual results to differ significantly from management’s expectations are described in our Annual Report on Form 10-K for the year ended December 31, 2025.” · word for word
2 Mar 20268-K · 5.02Reported a director or officer change (departure, election, appointment or pay arrangement)open
Risks flagged
Key executive departure could disrupt HR and systems operations, potentially impacting talent retention and operational efficiency.
“Resignation of Chief People and Systems Officer effective March 6, 2026.”
11 Feb 202610-KNet Loss Attributable to Common Stockholders $-1.07B (+14% y/y); Accumulated Deficit $-5.06B; Creator Earnings $1.50B (+63% y/y)open
Figures in the filing · each found in the filing text
| Net Loss Attributable to Common Stockholders · FY2025 | $-1.07B | +14% y/y |
| Accumulated Deficit · FY2025 | $-5.06B | |
| Creator Earnings · FY2025 | $1.50B | +63% y/y |
| Qualified Creators in Developer Exchange Program · FY2025 | 35,500 | +45% y/y |
| Average DAUs · FY2025 | 127,000,000 | |
| Average Daily Unique Paying Users · FY2025 | 1,800,000 | |
| Average Daily Bookings per DAU · FY2025 | $0.15 | |
| Average Daily Bookings per Paying User · FY2025 | $10.36 | |
| Revenue from Apple App Store · FY2025 | 29.0% | |
| Revenue from Google Play Store · FY2025 | 15.0% |
Risks flagged
Regulatory Compliance Cost and Restrictions
“The EU’s Digital Services Act (“DSA”) imposes content moderation obligations, notice and transparency obligations, protection of minors obligations, advertising restrictions, and other requirements on digital platforms to protect consumers and their rights online.” · word for word
Platform Fee Dependency
“For operations through the Apple App Store and Google Play Store, we are obligated to pay up to 30% of any money paid by users on our Platform to Apple and Google and this amount could increase.” · word for word
User Engagement Concentration
“51% of in-experience hours engaged were spent in the top 50 experiences in the month ended December 31, 2025.” · word for word
Continued Net Losses
“We incurred net losses attributable to common stockholders of $1,065.1 million, $935.4 million, and $1,151.9 million for the years ended December 31, 2025, 2024, and 2023, respectively.” · word for word
Litigation and Regulatory Scrutiny
“We are subject to numerous legal proceedings and expect to continue to be the target of litigation and regulatory scrutiny globally.” · word for word
5 Feb 20268-K · 2.02, 7.01Revenue $4.90B (+36% y/y); Bookings $6.80B (+55% y/y); Operating Cash Flow $1.80B; Guidance: FY2025 results significantly exceeded annual guidance and long-term targets; Q1 and FY2026 guidance providedearningsopen
Figures in the filing · each found in the filing text
| Revenue · FY2025 | $4.90B | +36% y/y |
| Bookings · FY2025 | $6.80B | +55% y/y |
| Operating Cash Flow · FY2025 | $1.80B | |
| Free Cash Flow · Q4-2025 | $307M | +155% y/y |
| Operating Cash Flow · Q4-2025 | $607M | |
| Global Gaming Content Market Share · FY2025 | 3.4% |
Guidance
FY2025 results significantly exceeded annual guidance and long-term targets; Q1 and FY2026 guidance provided
Roblox raised guidance after a banner year with revenue, bookings, and user metrics far exceeding expectations. Management expresses strong conviction in long-term growth driven by older user expansion, AI, and platform investments.
Risks flagged
Age-check data reveals younger user base than self-reported, but older user growth is strong.
“age-checked data reveals a younger user base than self-reported data” · word for word
Dependence on continued user growth and monetization to sustain momentum.
“We are working towards an ambitious target of capturing 10% of the global gaming content market” · word for word
30 Oct 20258-K · 2.02, 7.01Average DAUs 151,500,000 (+70% y/y); Hours Engaged 39,600,000,000 (+91% y/y); Average MUPs 35,800,000 (+88% y/y); Guidance: 37% average annual bookings growth across 2024 and 2025earningsopen
Figures in the filing · each found in the filing text
| Average DAUs · Consolidated · Q3-2025 | 151,500,000 | +70% y/y |
| Hours Engaged · Consolidated · Q3-2025 | 39,600,000,000 | +91% y/y |
| Average MUPs · Consolidated · Q3-2025 | 35,800,000 | +88% y/y |
| Revenue · Consolidated · Q3-2025 | $1.36B | +48% y/y |
| Bookings · Consolidated · Q3-2025 | $1.92B | +70% y/y |
| Consolidated net loss · Consolidated · Q3-2025 | $-257M | |
| Adjusted EBITDA · Consolidated · Q3-2025 | $46M | |
| Operating Cash Flow · Consolidated · Q3-2025 | $546M | +121% y/y |
| Free Cash Flow · Consolidated · Q3-2025 | $443M | +103% y/y |
Guidance
37% average annual bookings growth across 2024 and 2025
Raised full-year 2025 guidance, citing extraordinary growth and margin expansion.
Risks flagged
Net loss remains significant despite strong top-line growth.
“Consolidated net loss: $(257.4)M” · word for word
Dependence on viral content for user growth may be unpredictable.
“Viral experiences like Steal a Brainrot drove significant engagement, but sustainability uncertain.”
30 Oct 202510-QRisk factor update highlighting significant regulatory, platform dependency, and profitability risks.open
Figures in the filing · each found in the filing text
| Accumulated deficit · 2025-09-30 | $4.74B | |
| Net loss attributable to common stockholders · FY2024 | $-935M |
Risks flagged
Regulatory Compliance Risk
“Noncompliance with the OSA could lead to investigations and other proceedings, substantial fines of up to £18 million or 10% of the prior year’s global revenues, and possible imposition of criminal liability on senior managers and company officers, as well as the imposition of product requirements and other measures that could restrict access to the Platform” · word for word
Platform Dependency Risk
“For the three months ended September 30, 2025, 29% of our revenue was attributable to Robux sales through the Apple App Store and 15% of our revenue was attributable to Robux sales through the Google Play Store.” · word for word
User Engagement Concentration Risk
“50% of in-experience hours engaged were spent in the top 50 experiences in the month ended December 31, 2024.” · word for word
Profitability Risk
“We have incurred net losses since our inception, and we expect to continue to incur net losses in the foreseeable future.” · word for word
International Revenue Dilution Risk
“For the three months ended September 30, 2025, approximately 83% of our DAUs and 40% of our revenue was derived from outside the U.S. and Canada region.” · word for word
Roblox Corporation — questions
- What did Roblox Corporation file recently?
- 12 SEC filings in the last 12 months. Latest: 10-Q on 2026-07-30 — Roblox disclosed significant regulatory headwinds including UK OSA designation, Netherlands DSA investigation, and user growth deceleration from mandatory age-check implementation, while continuing to report substantial net losses.
Every figure on this page comes from Roblox Corporation's own SEC filings — see them on SEC EDGAR. Price data is licensed and shown only inside the product.
How these figures are read: methodology · EquiReason.